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Brez

Interesting post on Battle Rez'ing in the coming xpac.  

So we've built a new system to be more transparent, and improve usability.
  • During a boss encounter, all combat resurrection spells now share a single raid-wide pool of charges that's visible on the action bar button.
  • Upon engaging a boss, all combat resurrection spells will have their cooldowns reset and begin with 1 charge. Charges will accumulate at a rate of 1 per (90/RaidSize) minutes.
    • Example 1: A 10-player raid will accumulate 1 charge every 9 minutes (90/10 = 9).
    • Example 2: A 20-player raid will accumulate 1 charge every 4.5 minutes (90/20 = 4.5).
  • A charge will only be deducted when a combat resurrection is successful (when the target accepts the resurrection).
  • Raid frames now show a debuff indicating that a dead player has a pending combat resurrection available.
  • Outside of raid boss encounters, combat resurrection spells retain their normal cooldown behavior.

I'm very curious to see how that works with hunter pets.  We've been lacking in that our Hero/bloodlust and brez cds wouldn't reset when wiping,  making them far less than ideal.   Hopefully the new system will include hunter pets.  

For those not wanting to do the math, here are the raid sizes and how often they'll get a new Brez.
10p- 9.00min
11p- 8.18min
12p- 7.50min
13p-6.92min
14p- 6.43min
15p- 6.00min
16p- 5.63min
17p- 5.29min
18p- 5.00min
19p- 4.74min
20p- 4.50min
21p- 4.29min
22p- 4.09min
23p- 3.91min
24p- 3.75min
25p- 3.60min

Or,  here's raid size and Brez'es per minute:
10p- 0.11br/m
11p- 0.12br/m
12p- 0.13br/m
13p- 0.14br/m
14p- 0.16br/m
15p- 0.17br/m
16p- 0.18br/m
17p- 0.19br/m
18p- 0.20br/m
19p- 0.21br/m
20p- 0.22br/m
21p- 0.23br/m
22p- 0.24br/m
23p- 0.26br/m
24p- 0.27br/m
25p- 0.28br/m

I really like this change,  and had been curious how things will work going forward with multiple "flex" style raids.   I haven't heard (or haven't noticed) how many brez'es 20 player mythic raids are getting.  Anyone seen where that was listed yet?   

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