Also, I'd like to give a huge thanks to the folks at wowhead.com and mmo-champion.com for all their work datamining over the weekend.
Survival Talents:
Tier 15:
- Animal Instincts -- When you attack with Flanking Strike, you gain the instincts of your pet, providing you with a random combat enhancement.
- Improved Traps -- Reduce the CD of all traps by 15 seconds
- Way of the Mok'Nathal -- Attacking with Raptor Strike grants you a stack of Mok'Nathal Tactics, increasing your attack power by 5% for 8 seconds. Stacks 5 times.
Delirium's note: OMG we get to be REXXAR!!!!!! Just like MM has the sylvanas talents, it looks like SV is getting Rexxar talents, with this, and Throwing Axes to make up for not dual wielding axes.
Tier 30:
- Posthaste -- Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 8 seconds.
- Farstrider -- Disengage now has 2 charges.
- Dash -- The duration of Aspect of the Cheetah is increased by 3 seconds.
Tier 45:
- Caltrops -- Scatter Caltrops on an area. Enemies who step on a caltrop will take Physical damage, and be slowed by 50% for 10 sec. Replaces Tar Trap.
- Steel Trap -- Hurl a Steel Trap to the target location that immobilizes the first enemy that approaches for 8 seconds and deels 1000%AP bleed damage over 20 seconds. Damage from other sources may break the immobilization effect.
- Ranger's Net -- Hurl a net at your enemy, reducing movement speed by 50% for 15 sec. Replaces Wing Clip.
Tier 60:
- Sticky Bomb -- Hurl a sticky bomb at your target which sticks to them, and explodes after 3 seconds, dealing damage to nearby enemies and knocking them down.
- Camouflage -- You and your pet blend into the surroundings and gain stealth for 1 min. While Camouflaged, you will heal for 2% every 1 seconds. The first attack dealt while camouflaged will deal 10% extra damage.
- Throwing Axes -- Toss 3 Axes at your enemy target, dealing 60%AP physical damage for each Axe.
Tier 75:
- Unkown -- Currently listed as Thrill of the Hunt, which only affects abilities SV hunters do not have.
- Dragonsfire Trap -- Hurl a dragonsfire trap to the target location that explodes, setting the enemy aflame, inflicting fire damage over 8 seconds and sending it into a state of panic. While the target is affected, the flames periodically scordch its nearby Allies as well. Replaces Explosive Trap.
- Snake Hunter -- Instantly grants you 3 charges of Mongoose Bite.
Tier 90:
- Butchery -- Laceration will now spread to all targets hit by Carve.
- Mortal Wounds -- When your Laceration periodic deals damage, there's a chance youwill gain a charge of Mongoose Bite.
- Serpent Sting -- Targets hit by your Raptor Strike and Carve are also afflicted with Serpent Sting, dealing 362.5% AP as Nature Damage over 15 seconds.
Tier 100:
- Sentry Turret -- Summons a Sentry Turret for 15 seconds that shoots at nearby enemies, dealing Fire Damge.
- Expert Trapper -- All traps are improved:
- When your Freezing Trap breaks, the victim and all nearby enemies' movement speed is reduced by 50% for 4 seconds.
- The damage dealt by the fire left on the ground after explosive trap is increased by XX per second.
- Enemies moving through the tar of Tar Trap have a chance to be rooted in place for 4 seconds.
- When your Steel Trap is triggered, the target will also take XX physical damage.
- The Dragonsfire of Dragonsfire Trap now spreads to nearby enemies, causing them to burn and panic as well.
- Unknown -- Currently listed as Aspect of the Beast, which only affects abilities SV hunters do not have.
Other new Spells and Abilities
- Aspect of the Cheetah -- Increases your movement speed by 90% for 3 seconds, and then by 30% for another 9 seconds. 1 minute CD.
- Flanking Strike -- You and your pet attack the target simultaneously. If the target is attacking you, your pet's attack deals 50% increased damage and threat. If not, your attack will deal 50% increased damage.
- Raptor Strike -- A vicious slash, dealing 150% Physical Damage.
- Wing Clip -- Maims the target, reducing their movement speed by 50% for 15 seconds.
- Mongoose Bite -- A brutal Attack, attempting to sever the enemy's limbs, dealing 350% Physical Damage. Each consecutive Mongoose bite dealt within 3.5 seconds of the last will deal 50% increased damage, stacking up to 6 times.
- Hatchet Toss -- Toss a hatchet at an enemy target, dealing 10%AP as physical damage.
- Harpoon -- Hurl a harpoon at your target and pull yourself toward them, rooting them in place for 3 seconds.
- Muzzle -- Interrupts spellcasting, preventing any spell in that school from being cast for 3 seconds.
- Exhilaration -- Now Baseline! Instantly heal your hunter for 30% and your pet for 100% of max health.
- Laceration -- Tear a wound in the target, dealing 1159.2% AP over 12 seconds.
- Aspect of the Eagle -- Increases the Critical Strike chance of all skills for you and your pet by 10%, and increases your chance to gain charges of Mongoose Bite by 100% for 10 seconds.
- Aspect of the Turtle -- You deflect all attacks and take 30% less damage for 8 seconds, but you cannot attack.
- Carve -- A sweeping attack that strikes all enemies in front of you for 90% Physical Damage.
- Tar Trap -- Hurl a tar trap to the target location that creates a pool of tar around itself for 30 seconds when the first enemy approaches it. All enemies within 10 yards will be slowed by 50% while int he area of effect.
Mastery: Hunting Companion -- Your pet's attacks have a 4% chance to grant an additional charge of Mongoose Bite.
PvP Talent Tree:
In Legion, all specs will have a separate PvP-specific Talent Tree. Each Talent is unlockable with various PvP achievements. Remember, you'll unlock these by columns based on Honor Levels, not by tier; so you can quickly get the first talent from each tier, but won't have any choices until you start unlocking the second column, and then the third. In this case, Master's Call is the final talent unlocked, which is just weird, as it's been a baseline talent for so long.
Column 1 Talents:
- Gladiator's Medallion - Honor Level 1 - Removes all movement impairing effects and all effects which cause loss of control of your character
- Train of Thought - Honor Level 2 - Damage increased by 15%. Being attacked will cancel this effect for 8 seconds.
- Dragonscale Armor - Honor Level 4 - Magical periodic damage effects deal 20% less damage to you.
- Viper Sting - Honor Level 6 - Your Raptor Strike stings the target, reducing their healing done by 30% for 12 seconds. Viper Sting is removed if the target casts a non-instant cast healing spell.
- Master of the Wilds - Honor Level 8 - Dealing damage with Mongoose Bite reduces the remaining cooldown of your traps by 3 seconds.
- Sticky Tar - Honor Level 10 - Unknown
Column 2 Talents
- Adaptation - Honor Level 13 - All full loss of control effects with a duration of 5 seconds or longer will be removed shortly after being applied. This effect has a 1.5 minute ICD.
- Mind Quickness - Honor Level 16 - Increases haste by 15%.
- Catlike Reflexes - Honor level 19 - Critical Melee strikes grant you 30% dodge for 4 seconds.
- Scorpid Sting - Honor Level 22- Your Raptor Strike stings the target, reducing their physical Critical Strike Chance by 50% for 6 seconds.
- Bait and Switch - Honor Level 25 - Harpoon causes your next disengage used within 6 seconds to not incur a cooldown.
- Diamond Ice - Honor Level 28 - Victims of Freezing Trap can no longer be damaged or healed. Feezing Trap is now undispellable, but has a 6 sec duration.
Column 3 Talents
- Relentless - Honor Level 31 - Duration of incoming CC effects reduced by 25%.
- Initiation - Honor Level 34 - Critical chance increased by 30% on targets at or above 80% health.
- Survival Tactics - Honor Level 37 - Feign Death removes all harmful magical effects, and reduces damage taken by 100% for 1.5 seconds. Delirium's Note: Despite being a ridiculously cool talent, this is unfortunately another tool that means hunters are gonna get the boring job in RBGs...
- Spider Sting - Honor Level 40 - Stings the target with potent spider venom, causing their next offensive spell cast to silence the target for 5 seconds.
- Hunting Pack - Honor Level 43 - Aspect of the Cheetah also causes all allies within 15 yards to gain 90% movement speed for 3 seconds.
- Master's Call - Honor Level 46 - Your pet removes all root and movement impairing effects from itself and its target, and grants immunity to all such effects for 4 seconds.
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