New Artifact Traits are now on the PTR, so I thought I'd go through the hunter traits. Everything of course carries the normal perils of datamined and PTR material, it will all most likely change.
Survival:
- Jaws of the Mongoose - Increase the critical strike damage of Mongoose Bite by 5% per rank, up to 20% at 4/4.
- Talon Bond - When Talon Strike triggers, your pet immediately attacks X times.
- Echos of Eche'ro - Flanking Strike has a chance to summon the spirits of Huln Highmountain and Eche'ro to smite your foes.
Marksmanship:
- Unerring Arrows - Increases the effectiveness of Vulnerable by 10% per rank, up to 40% at rank 4/4
- Opportunist - coming soon.
- Cyclonic Burst - Windburst also snares and deals damage over time until cancelled.
Beast Mastery:
- Slithering Serpents - Reduces the cost of Cobra Shot by 2 focus per rank, up to 8 focus at 4/4.
- Thunderslash - Aspect of the Wild causes all active pets to lash out, dealing physical damage to enemies within 5 yards.
- Cobra Commander - Cobra Shot has a chance to create Sneaky Snakes that attack your target.
Aspect of the Wild is one of the least exciting major CDs in the game. This is generally fine for BM hunters, because Bestial Wrath is a great cooldown, and when they're stacked together, AotW isn't as bad. Still, any boost to make AotW better is a good thing. It sounds to me like they're creating a sort of miniature beast cleave available to all pets for the duration of AotW. This could be pretty cool, depending on where they end up balancing it. An AoE boost might seem like the last thing BM hunters need, but it could be that this just makes Beast Cleave passive, allowing you to use all of your focus on single target DPS, while still maintaining AoE damage from this trait.
Slithering Serpents has to be the least exciting of all of the new traits we've seen; that doesn't, however, mean it's a bad improvement. As the spec currently exists, until you get to a certain haste level, there are a lot of times when doing nothing is preferable to doing something. That is, if you cast a Cobra Shot to fill in some extra time while abilities come off CD, you're likely to affect your DPS negatively compared to just doing nothing and waiting. This is of course incredibly boring for anyone used to the pre 7.0 version of hunters. I'd like to see this ability upped to 3 focus per rank, bringing the cost of Cobra Shot to 28 focus. The best part of the lower focus costing Cobra Shot is the final Golden Trait for BM hunters, Cobra Commander. Finally Cobra Shot is more than just a snakehead on your bullets (or arrows), as it will now have a chance to summon snakes. Though I have no evidence that this is true, I'd love to see a return of the snakes from snake trap, as a more interesting way to provide a damage buff for BM's single target damage.
No comments:
Post a Comment